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Text File | 1994-03-10 | 1.3 KB | 36 lines | [TEXT/EDIT] |
- CheeseToast 1.0.1
- Copyright (c) 1993 Jim Bumgardner
-
- Internet: jbum@netcom.com
- America Online: jbum@aol.com
-
- CheeseToast is a Maelstrom/Asteroids-inspired game I wrote to teach myself
- how to do sprite-movement on the Macintosh. I hope you like it. Feel free to
- replace the sprites and/or sounds.
-
- This archive contains the (uncommented, undocumented) Think C source code
- as an aid to Programmers who are interested in such things.
-
- To run the game, you only need the application "Cheese Toast" and the file "CT Resources".
-
- CheeseToast requires a color mac with a 12" monitor or larger and 32-bit Quickdraw.
-
- CheeseToast is free. The reason CheeseToast is free is because I don't have
- time to a) Polish It and b) Handle technical support or programming questions.
- Please don't include CheeseToast or it's source code in Shareware collections
- that cost money without receiving my permission.
-
- If you would like to do a major revision of CheeseToast, let me know! I'd be especially
- interested in seeing some bolo-like extensions. heh heh.
-
- Changes for version 1.0.1:
-
- Cheese Toast now runs correctly on 12 inch monitors, and it centers properly
- on monitors larger than 13 inches.
-
- I also fixed an opening audio glitch that was happening on machines with
- Sound Mgr 3.0.
-
- Sprite movement has been sped up a bit.
-
-